He turns around to find zombies approaching the door, banging on the glass and cracking it. The soldier throws the flare, and screeches are heard. After the cutscene, the player receives the option to customize their character to look like a zombie.Ī surviving soldier makes it to the prison courtyard, and closes the door behind him, briefly seeing his reflection in the glass, he lights up a flare, and looks up at the walkway to notice a dead soldier underneath of the barbed wire. After this, it hovers so the player's character can get on and, while flying away, Gideon stops to look at the horde and as looking a zombified soldier jumps up, grabbing Gideon. If the player makes it to the escape point, a cutscene is triggered where a Warbird with Gideon on it flies in and attacks the zombies.
At the North end side is the prison's courtyard, catwalks and chain link fences provide the only source of coverage. The West and East sides of the map are outdoors, the east side is a straight shot with only a few cover spots but the west side has a few small building structures that can be use as hiding spots, high jumps and vantage points. There are two levels and four entrances/exits to other parts of the map. The middle of the map is the inside of the prison. Riot is a medium-sized map utilizing the classic three-lanes design offering two large open areas on the side of the map along with a large destroyed cell block in the middle.